Wednesday, February 12, 2014

Shield Bash Taunt Cycle

I have now completed my second animation for my class. This taunt cycle animation took about 2 weeks again. I had my first pass of the animation critiqued by an alumni from my school, and from the notes I received I came to the conclusion that if I was to make it better I needed to start over. So I stripped all the animation back to the key poses. Below you will find my first, second, and final passes of the cycle. (In order of final pass on top, first pass on bottom)

The body mechanics rig I used in this one is named Ugg, and was rigged by Joe Daniels.


This is the final piece.


 Here is the second pass on the animation.



And lastly, here is the first pass.

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